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King Crab Builds

Posted: Wed Dec 10, 2014 12:32 pm
by cgmass
Since we don't have a subforum yet.. This is what im running so far, well the half dozen runs last night.

KING CRAB KGC-000(L)

It was pretty fun last night. Definitely need the 4 tons of ammo.

I dropped to LRM5s for the speed just to tag targets from a distance and soften targets that are running away.

Went for the Pulse lasers for the punch since the AC20s are close range. I tossed the Large Pulse on the same cain as the AC20s.

I seemed to get at least 1 kill a map last night and 400+ dmg, which i generally dont get high dmg so it was fun.

I definitely like it better then my atlas simple because of the fire power isn't all on one damn spot lol :)

I do think you need the STD eng though. I saw a few people running XL's last night and they were killed much quicker then the STD builds.

Re: King Crab Builds

Posted: Wed Dec 10, 2014 12:34 pm
by cgmass
could drop legs to 73 armor and toss an extra half ton of ammo on too, maybe AMS. I didnt run out of the 28 AC20 shots last night that the 4 tones of ammo provided. Lowest I got was to 25% ammo

Here's a little adjust, less armor but another 1k ams.

KING CRAB KGC-000(L)

Re: King Crab Builds

Posted: Wed Dec 10, 2014 7:18 pm
by Fox Parker
We do now. And please make sure to follow the forum rules in the MechBay that are listed at the top. If you just want to use Smurfy, there is a Smurfy button above the message window for displaying the Smurfy preview directly in the post.

Re: King Crab Builds

Posted: Wed Dec 10, 2014 7:20 pm
by Fox Parker
Here's a direct link to the Mech Bay rules: viewtopic.php?f=7&t=64
It includes a link with a tutorial on how to post Smurfy builds.

Re: King Crab Builds

Posted: Thu Dec 11, 2014 4:40 pm
by cgmass
Thanks Fox! I got it posted.